Low-poly dragon – BVW Round 0

September 2011.
Low-poly dragon.
Timespan: 1 week.

My role: 3D Modeler, Animator.

The first assignment for the modelers for the Building Virtual Worlds course at the Entertainment Technology Center was modeling and animating a dragon within a week. The constraints involved restricting the poly-count under 1500 and having the animation play within Unity 3D.

This is my bat-dragon with horse hooves. Fun times.